View all by Henry Williams
Creator
Follow Henry Williams
Follow
Following Henry Williams
Following
Add To Collection
Collection
Comments
Devlog
Cubeshoot 3
←
Return to Cubeshoot 3
Devlog
Added Bomber, Bug fixes, Faster Enemies
February 08, 2021
by
Henry Williams
Player can no longer stack upgrades. Used to work well with machine gun where you would collect a second machine gun upgrade before the current one ran out allowing you to shoot 2 bullets at the same...
Continue reading
Lasers , Orbiting, and Ammunition
February 03, 2021
by
Henry Williams
Gunners now orbit the player to make them a bit harder to hit. Ammo added. Each gun now has a certain ammo cost. Pistol (default): 1, Machine Gun: 0 (Still needs at least 1 to be usable), Shotgun: 2,...
Continue reading
Tank, Shotgun added
January 31, 2021
by
Henry Williams
Tank added: 50 health, slower Shotgun added, faster bullets, 4 bullets, 4 damage/bullet Camera scaled up for more room to move. Lighting effects toned down a little...
Continue reading
Post Processing, Gunner
January 31, 2021
by
Henry Williams
Added Gunner Added post processing, everything now glows...
Continue reading
First Cubeshoot Release (I think)
January 31, 2021
by
Henry Williams
Basic title screen. Has 'Play' button and 'Quit' button. 1 hit kills on player from enemy. Lots of knockback from bullets. Enemy doesn't move for a short time when hit by bullets except for knockback...
Continue reading
Machine Gun Introduced, Respawning Added
January 30, 2021
by
Henry Williams
Machine Gun Introduced. Better knockback mechanics. Better title screen. Restart button added. Scores and health added. Enemy respawning added. *Win screen removed because of this Something else don't...
Continue reading
Gun Progress Bar, Better Respawning
January 30, 2021
by
Henry Williams
Machine gun fire rate decreased by 50%. Enemies will now spin at a rate instead of instantly. Machine gun no longer lasts forever. Progress bar for upgrades are shown. Better collisions. You can actua...
Continue reading